Chess strategy names

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Chess strategy names

Improve your chess by learning time-tested strategies and tactics. Learning the most common tactical motifs, the fundamentals of chess strategy, popular openings, and important endgame concepts may give you an advantage in your next game. Tactics are short-term calculated sequences of moves resulting in checkmate, the win of material, or some other gain. An understanding of tactics is crucial to playing good chess. Most games, especially at the club level, are decided by tactical mistakes.

Learning the basic tactics in chess will help you in two ways. It will let you take advantage of your opponent's mistakes while avoiding your own. There are four basic tactics that every chess player should know. No chess player can calculate an entire chess game from beginning to end. Even the best computer programs running on the fastest hardware can only "see" a limited number of moves ahead.

Beyond what you can calculate, you must rely on strategy to guide you in finding the best plans and moves in a given position. Chess strategy includes a wide range of concepts, from how to value the pieces to evaluating a position. Mastering these principles will greatly improve your understanding of chess. For instance, your bishops are quite powerful and can be one of your best pieces for both defense and offense.

Over the course of chess history, the first few moves of the game have been studied extensively, and a fierce debate has raged as to the correct way to start out.

Opening theory is an extensive field of study for top players, with some lines being analyzed well past the 20th move. While this much knowledge isn't necessary for most players, knowing the basics of your favorite openings can be the difference between gaining a quick advantage and falling into a known trap.

When you're ready to beef up your own personal strategy, study some of the most popular sequences:. If you want to throw off your opponent, try one of the more unusual openings.

They may not see it coming, and you'll get the early advantage. Many players think that studying endgames is a chore, but a little endgame knowledge can go a long way. Having a better understanding of the endgame than your opponent can change a lost position into a winning one. After a while, you will learn that a number of checkmate patterns appear over and over. It's one of the interesting aspects of the game and why your ability to recognize patterns is often the key to winning. If the game reaches an end where only your king or queen is available, you should be prepared with a checkmate strategy for this situation.

Fool's Mate : This is the fastest way to checkmate, and it capitalizes on a few key mistakes by your opponent. Forks: Knights are the best pieces for forks because they can take out two opposing pieces in one move. However, every piece on the board has a forking ability. Pins: You can also pin your opponent's pieces in, using your queen, rooks, and bishops to pull of this powerful move.

Skewers: The opposite of a pin, a skewer is when you force a valuable piece to move, and at the same time, your rival leaves a lesser piece vulnerable to attack. Ruy Lopez : This is one of the most popular openings, and it's a great way to get full advantage of the board. Sicilian Defense : This strategy relies on one move, and it opens up an entire array of possibilities. Read More.The first few moves in the chess opening lays the foundation for every chess game.

Most of the chess openings have been named and analyzed for hundreds of years. It is important if you want to be successful in chess to be familiar with some of the most popular openings and understand the theory behind the moves. In this section we cover everything you need to know about the most popular chess openings.

The boards below will let you know if the opening is offensive or defensive. Once you find the opening you want, click to watch an in depth video and see some of the famous chess games that have been played using that opening. Many beginners ask what they should study first.

Each opening has a very different play style. Once someone determines what type of game they like to play they can then learn other openings that lead to those type of games. Chess Openings The first few moves in the chess opening lays the foundation for every chess game.

Members Only. Frequent updates — new openings, strategies and commentary are always being added. The best place to take your chess game to the next level. Join Now.Do you want to learn chess? First get to know the names of all chess pieces. The basic start position in chess is like this: See the chess position below. When you put the chess pieces on to the chess board, you should put them correctly on to the right squares.

There are some rules to follow. You can see above how the chess pieces can move. You will see only the chess moves of this particular piece, not the opponents moves. This makes it easier for you to memorize the behavior of the particular piece.

The King is the most important piece. The object of the game is to checkmate the opponent's king. This is done by controlling all squares around the king with your pieces and check him at the same time. This makes it impossible for him to escape and the game is then finished. It is said the king is in checkmate. If a king is threatened with capture is in checkit is said that he is in check.

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The player must move the king away from the check or destroy the enemy piece that is checking the king or intercepting another piece to neutralize the check. If this cannot be done the king is said to be in checkmate and the game is lost for the player.

You don't go for checkmate right away as the opponent has his whole army to defend the king. It is almost impossible to checkmate right from the start if the player plays reasonable chess and does not open up the kingside. Try first to set up your pieces on good positions where they control the center and castle as fast as possible to bring your king to safety. After that go and try to win material pieces and pawns until you finally penetrate to the enemy king because of a superior position and overwhelming material.

Chess is a materialistic game, so win material first if you can. But don't grab too much or you might come into a losing position. If you are up on material then trade off as many pieces as possible and go into the endgame.

chess strategy names

In the endgame you will win the enemy pawns and create a passed pawn and move this pawn to the eight rank to transform it into a queen. After that you can easily checkmate the king with your queen. This is just a very rough guideline for beginners. Chess is far more complex than that. But you have to start somewhere. When you know the names of all chess pieces learn how they move.

After this play a game to get practise. Learning Openings? Get Help from a Grandmaster! Get E-Books about Chess.When the game is paused temporarily. Less common today, as most games are played to a finish. If a game is adjourned, a sealed move is necessary so the player to move does not have any advantage.

Method to decide the result of an unfinished game. It is done by an expert who judges the position on the board. The expert is often appointed before the tournament or match starts. The method is only used if games are not played to a finish, and there are no adjournments. System of chess notation in which each square has one name.

From White's left to right, each file is labelled from a to h. From White's bottom to top, each rank is labelled 1 to 8. Thus the left bottom square is a1, and the right top square is h8. An assault on part of the opponent's position. May be short-term e. Examples of long-term attacks: a sustained mating attack against the enemy king or a minority attack against the opponent's queenside pawn structure.

See also defence, and initiative, below. Pawn on an otherwise open file, on the 2nd or 3rd rank, which cannot be supported by another pawn, or advanced. Endgames with few pawns or pieces. Set positions and ideas which can be taught to learners, and which every player should know.

A bind is a hold on the opponent's position which stops him freeing it. Usually by means of pawns; a severe type of restraint.

The term used to describe the retention of both bishops. This term is usually used after one of both knights has been exchanged for one of both bishops. The player with the 'bishop pair' theoretically has the advantage over an opponent with two knights, or a bishop and a knight. Chess played by a strong player without being able to see the board. The player is not blind, but sits with his back to the boards, or wears a blindfold. Moves are called out in notation.

Defined by FIDE Appendix C as a game where all the moves must be made within a set time of less than 15 minutes for each side. They are always played with clocks. Some special rules are required. Instead, a move is completed only when the player starts the opponent's clock.

There is usually a provision for a player to stop the clock and claim a draw when there is no way for the opponent to win. Wins on time must be claimed by the player; games are drawn if both flags fall.

Also, more generally, the severe restraint of an opponent's position so that it is difficult for him to find active play. A type of chess played by four players on two boards.Chess strategy is the aspect of chess playing concerned with evaluation of chess positions and setting of goals and long-term plans for future play.

While evaluating a position strategically, a player must take into account such factors as the relative value of the pieces on the board, pawn structureking safety, position of pieces, and control of key squares and groups of squares e.

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Chess strategy is distinguished from chess tacticswhich is the aspect of play concerned with the move-by-move setting up of threats and defenses. Some authors distinguish static strategic imbalances e.

chess strategy names

Until players reach the skill level of "master", chess tactics tend to ultimately decide the outcomes of games more often than strategy does. Many chess coaches thus emphasize the study of tactics as the most efficient way to improve one's results in serious chess play.

The most basic way to evaluate one's position is to count the total value of pieces on both sides. The point values used for this purpose are based on experience. Usually pawns are considered to be worth one point, knights and bishops three points each, rooks five points, and queens nine points. The fighting value of the king in the endgame is approximately four points. These basic values are modified by other factors such as the position of the pieces e. Another important factor in the evaluation of chess positions is the pawn structure or pawn skeleton.

Since pawns are the most immobile and least valuable of the chess pieces, the pawn structure is relatively static and largely determines the strategic nature of the position.

Weaknesses in the pawn structure, such as isolateddoubledor backward pawns and holesonce created, are usually permanent. Care must therefore be taken to avoid them unless they are compensated by another valuable asset, such as the possibility to develop an attack. A material advantage applies both strategically and tactically.

Generally more pieces or an aggregate of more powerful pieces means greater chances of winning. A fundamental strategic and tactical rule is to capture opponent pieces while preserving one's own.

Bishops and knights are called minor pieces. A knight is about as valuable as a bishopbut less valuable than a rook. Rooks and the queen are called major pieces. Bishops are usually considered slightly better than knights in open positions, such as toward the end of the game when many of the pieces have been captured, whereas knights have an advantage in closed positions. Having two bishops the bishop pair is a particularly powerful weapon, especially if the opposing player lacks one or both of their bishops.

Three pawns are likely to be more useful than a knight in the endgamebut in the middlegamea knight is often more powerful. Two minor pieces are stronger than a single rook, and two rooks are slightly stronger than a queen.Tags allow us to label each puzzle in Tactics Trainer with one or more tactical motifs types of tactics commonly encountered in chess.

Understanding these motifs will help you recognize tactical patterns - both in Trainer, and in your actual games! A tactic or threat that involves targeting of the opponent's "weakest square. There are many possible attacking ideas and threats that take place surrounding those two critical points.

All tactics that involve attacking a castled King. A back-rank mate is when either the Rook or Queen is attacking the enemy King, and this enemy King is trapped "on the back rank" which means either the 1st or 8th rank by his own army.

Top 7 Aggressive Chess Openings

Any type of basic checkmating "pattern". This definition does not apply to any position that happens to be checkmate in one or two moves, but rather, tactics that either use or climax in a basic checkmating pattern such as: King and Queen vs King; King and Rook vs King; two Rooks vs King; and two Bishops vs King.

Essential Chess Strategy and Tactics

The most common clearance sacrifices open a critical diagonal see example. The sacrifice of a pawn to open a square for a Knight like a pawn moving to e5 from e4, sacrificing itself in order to free the e4-square for a Knight would also be considered a "positional" clearance sacrifice. A decoy is a distraction. Often a player might use a decoy to force the opponent to think about something else, while the player is actually focused on a different target entirely.

Deflection is a tactic which distracts an opponent's piece from doing its job, such as defending an important square, pinning a piece or blocking an open file or diagonal. They are similar in their goal, which is why we have classified them as one theme.

To play defense, or to defend against an opponent's threat. One might "defend" a pawn with a piece, or you might "play defensive moves on the kingside" in order to stop your opponent's threats of a mating attack. We use this term for all tactics of a "prophylactic" or defensive nature.

Often puzzles where the goal is to draw, and a defensive combination must be found in order to accomplish this, would be tagged under this category. A desperado tactic can sometimes be considered a sacrifice, depending on the position. The move captures an enemy piece when either one or more of your own pieces is already hanging undefended. When material is going to be lost regardless, these situations present a rare opportunity to be "reckless" and take out an enemy piece along the way.

This tactic often happens when both white and black have pieces under attack. A desperado can also be considered a type of Zwischenzug tactic see "Zwischenzug" below.

An attack which happens when one piece moves out of the way, opening a line for another attacking piece to threaten something either checkmate or material.

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Checking the enemy King with two different pieces on the same move is powerful play! Unable to block or capture both threats at once, the King must always move to safety. The en passant capture is a special pawn attack in which the attacker may take an adjacent enemy pawn that has just jumped forward two squares. En Passant captures often feature tactical themes, such as double or discovered attacks. Any tactic that occurs in the endgame. The endgame is the last part of the game, and is generally believed to start when most of the pieces have been traded, especially after the Queens are traded.

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A small sacrifice of material see "sacrifice" to achieve something greater. The term "exchange sacrifice" specifically refers to the sacrifice of a Rook for a minor piece either Knight or Bishop and is usually only one necessary step along the way of a forcing sequence of moves. A double attack is an attack or threat on two things at once.

We use the term fork to describe a double attack by a single unit, usually a Knight, Queen or pawn.

Names of all Chess Pieces

A tactic that involves simply taking or exposing undefended pieces in some way would qualify. Under this theme, one might also consider a forcing combination that climaxes with a double attack, with one or more of the targets being undefended.One of the best ways to make progress at chess is to become familiar with the terminology used by chess players.

And even though the Rook is not a "castle" and the Knight is not a "horse", the beginner at chess will find many useful definitions here, compiled by National Master Dan Heisman.

Action Chess : A game where each player only has 30 minutes to make all his moves. Algebraic Notation : A method for writing moves down by using the names of the pieces and the ranks and files. Amateur : In chess, a non-master.

Note: in chess, amateurs can win money, sometimes quite a bit, at tournaments like the World Open. Blitz : Fast chess. Many blitz games are 5 minutes per player for the entire game. Blunder : A bad move; primarily a move that turns a win into a loss or draw, or a draw into a loss. Bughouse : A variant of chess with two players on each side — a player gets the pieces his partner captures. Castle : To move your unmoved King 2 squares toward an unmoved Rook and to move the Rook on the other side of the King is the castling move.

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Check : An attack on the King. Checkmate : An attack on the King where there is no way for your opponent to finish his turn and no longer have the King attacked. To be checkmated. CTD : Club Tournament Director Desperado : A piece that is going to be captured anyway so it can "sacrifice" itself at the highest cost. Double Attack : An attack on two or more pieces by a single move Doubled Pawns : Two pawns of the same color on the same file as a result of a capture Doubled Rooks : Two Rooks forming a battery on a rank or file.

Draw : Any game that ends without either player winning, e. En Passant : Capturing a pawn that moved 2 spaces with a pawn that could have captured it if it had only moved 1 space, on the next turn only.

En Prise : Literally "in take" - able to be captured for free. A piece is en prise if it can be captured but is not guarded. Endgame : The part of the game where the King should come out and fight with fewer pieces left on the board. The ending phase of chess. Exchange : Trading pieces, usually of equal value.

Also trading "winning" a Rook for a Knight or Bishop is to be "up the Exchange ".

chess strategy names

Fianchetto : To develop a Bishop on a long diagonal b2 or g2 for White; b7 or g7 for Black. Flag : The part of an analog clock that rises when the minute hand nears the hour and falls at the hour.


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